Difference between revisions of "SGI Octane"

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Industry-Leading Feature Set Designed for Customer Value
Silicon Graphics® Octane2™ now provides four breakthrough VPro graphics options. The newest graphics subsystems, the next generation V10 and V12, double the geometry performance of the industry-leading V6 and V8 graphics. VPro graphics are available in two graphics memory configurations on Octane2:
32MB (V6 and the high-performance V10)
128MB (V8 and the high-performance V12 with its expanded feature set)
VPro graphics for Octane2—developed entirely by SGI—offers the very best graphics performance available with an unprecedented feature set, including many industry firsts:
Up to 128MB graphics memory including 104MB texture memory capacity
Hardware acceleration of OpenGL® 1.2 core features and imaging extensions
Hardware-accelerated specular shading (or per-pixel normal lighting with interpolation) for realistic Phong effects without a performance penalty
Advanced texture management with asynchronous texture download capability
48-bit (12-bit per component) RGBA
96-bit hardware-accelerated accumulation buffer for depth of field, full-scene anti-aliasing, motion blurs, and other effects
Perspective-correct textures and colors
High-performance hardware clipping
Choose Octane2 for Extreme Visual Quality and Accuracy
Octane2 features a 12-bit per color component path (48-bit RGBA) for all operations throughout the pixel pipeline. The higher resolution, combined with perspective-correct color and texture, equates to more accurate color, more realistic blending of colors for transparent objects, higher quality volume visualization using 3D textures, and expanded image processing capabilities. High resolution is retained through the display interface, where 10-bit per component digital to analog converters ensure the very highest color accuracy.
The Octane2 workstation's hardware accelerated specular shading also introduces a new level of accuracy to desktop graphics. Specular shading produces accurate highlights. Traditional Gouraud lighting can distort highlights, especially when rendering coarsely tessellated solids. This is the result of calculating the color only at each triangle vertex and then interpolating that color across the triangle. By contrast, specular shading interpolates normals (not colors) and does an interpolation for each pixel. In this way, specular shading provides a more accurate representation of the curvature of surfaces, improving the viewer's ultimate understanding of the model.
Octane2 offers high-performance graphics in a high-bandwidth system for maximum performance and interactivity. Octane2 with VPro graphics features OpenGL on a Chip for full hardware acceleration of the OpenGL 1.2 pipeline and also offers hardware acceleration of the OpenGL ARB imaging extensions. The integrated image and texture engine dramatically speeds up texture loading for fast rendering of large, complex models or volumetric data. The asynchronous texture download capability streamlines texture management for even better graphics performance when processing large textures. High- speed, configurable graphics memory allows you to customize and vary the resolution and the size of the frame buffer for the requirements of particular imaging operations.
Octane2 Graphics Libraries
OpenGL is an industry-standard graphics development environment. OpenGL is a cross-platform portable API that enables 2D, 3D, and imaging applications to be developed once for deployment to a variety of hardware platforms with different operating systems and windowing environments. OpenGL includes operations for geometric and raster primitives, viewing and modeling transformations, lighting, shading, blending, fog, hidden surface removal, and texture mapping.
Open Inventor™
Open Inventor is an object-oriented 3D graphics toolkit that presents a programming model based on a 3D scene database. It provides a rich set of objects to speed up your development and extend 3D programming beyond OpenGL, X11, and Motif™ . The objects include cubes, polygons, text, material, camera, lights, trackballs, handle boxes, and 3D viewers and editors. Like OpenGL, Open Inventor is a cross-platform portable API.
OpenGL Performer™
The OpenGL Performer toolkit gives developers the means to achieve a fast consistent frame rate for applications in the areas of visual simulation, interactive entertainment, and simulation-based design. OpenGL Performer has the intelligence to evaluate underlying hardware and optimize for best performance. Key benefits include simplified management of the visual database and maximum performance for scene rendering for all SGI® workstations.
OpenGL Optimizer™
The OpenGL Optimizer Application Programming Interface (API) provides the technology necessary to build applications that enable users to realize the benefits of digital prototyping and large database interaction. OpenGL Optimizer is a C++, 3-D graphics API built on the industry standard, OpenGL. OpenGL Optimizer extends the power of OpenGL by enabling the high-performance rendering of and interaction with extremely large databases. Within the extensible, object-oriented framework of the OpenGL Optimizer API, developers can simplify large models, reduce scene complexity by removing objects that are behind other objects, and transparently utilize all available processors in the machine. The OpenGL Optimizer API takes advantage of the fact that distant objects don't need the detail that up-close objects require. It provides tools that enable the developer to create as many Levels of Detail (LOD) as necessary for efficient rendering. Many graphics systems today provide developers with view frustum culling-the removal of objects that are not in view. Though useful, this function does little for complex scenes where the majority of the geometry is in view.
The OpenGL Optimizer API provides a general framework for culling that includes view frustum culling as well as occlusion culling the removal of objects that are hidden behind other objects and back patch culling.
Simplification and culling techniques help to minimize the amount of data that gets rendered. Ultimately, however, the graphics hardware renders polygons. The OpenGL Optimizer API provides many advanced tessellation routines that generate optimal polygonal surfaces from trimmed parametric surfaces including NURBs. Highly curved surfaces are densely tessellated while flatter areas are sparsely tessellated.
== External links ==
== External links ==

Revision as of 22:43, 18 November 2010

An SGI Octane2 (2000-2004)
An SGI Octane (1997-2000)

The SGI Octane (and the very similar SGI Octane2) are UNIX workstations marketed by SGI. Both are SMP-capable (up to 2 identical processors) workstations, originally based on the MIPS architecture R10000 processor. Newer Octanes are based on MIPS R12000 and R14000. Octane2 has four improvements compared to Octane. Octane2 has revised power supply, system-board and xbow. Octane2 also shipped with VPro graphics and supports all available VPro cards (V6, V8, V10 and V12). Later revision Octanes also included some of the improvements mentioned. The machines shared a codename "Racer" or "Speedracer" inside SGI.

The Octane was the direct successor to the SGI Indigo2, and itself was succeeded by the SGI Tezro, and its immediate sibling is the SGI O2. SGI withdrew the Octane2 from the price book on May 26 2004, and ceased Octane2 production on June 25th, 2004. Support for the Octane2 will be withdrawn in June 2009.

System architecture overview

The Octane's system-board is designated as IP30. The system is based on SGI's Xtalk architecture. This means it does not use a system bus; instead it has a router Xbow that connects any two of its ports. One of the ports is used for the processor and memory subsystem, one is available for PCI (actually PCI-64) expansion and four are XIO slots (packet-based high-bandwidth bus, somewhat similar to HyperTransport). This makes it very similar to a single node of the SGI Origin 200 system.

The XIO is here and there bridged to PCI-64, using a chip named BRIDGE. The places where it happens include the system board (for the IOC3 multi-I/O chip, two ISP1040B SCSI controllers and RAD1 audio), MENET cards (four IOC3s) and the PCI cage (used for PCI cards in Octane). ARCS is provided as the boot firmware, similar to all contemporary SGI computer systems.

Processors overview

Here's a table of processors that have been available for Octane series.

Processor: Cache: Single (MHz): Dual (MHz):
R10000SC 1MB 175, 195, 225, 250 175, 195, 225, 250
R12000SC 2MB 270, 300, 400 270, 300, 400
R12000SCA 2MB 360, 400 360, 400
R14000SCA 2MB 550, 600 550, 600

The Octane series has single and dual CPU modules. You cannot add a second CPU, so the only option is to replace the whole CPU module.

Memory subsystem

The Octane allows 256 MB to 8 GB of system memory, using proprietary 200-pin DIMMs. There are two system board revisions. The first revision (part number 030-0887-00x, usually distinguished by a black handle) only supports 2GB of RAM while the later one (part number 030-1467-001, with a silver handle) supports up to 8GB. The -0887 revision of the mainboard will work with all 32-128 MB DIMMS and the stacked variant of 256MB DIMMS, but not the later single-board version (SGI P/N 9010036). The memory subsystem has vast reserves of bandwidth that can be directly served by the Xbow router to any XIO card.

The Octane's memory controller is aptly named HEART. It acts as a controller between the processor, the memory (SDRAM) and the XIO bus.

Graphics subsystem

Graphics on the Octane are provided by a series of cards: SI, SI+T, SSI, MXI. These are updated XIO versions of Solid Impact (SI), High Impact (SI+T) and Maximum Impact (MXI) from the SGI Indigo2 that were internally designated by SGI as 'MARDIGRAS'. The boards were accelerated and reengineered with faster geometry engine and texture modules to create their new versions: SE, SE+T, SSE, MXE. The SI/SE provides 13.5MB of framebuffer memory while the SSE and MXE have a 27MB framebuffer. The '+T' indicates an additional high speed RDRAM texture board which gives 4MB of texture memory, which is practically indispensable, though quite expensive and fragile. The SI/SE+T has one texture board while the MXI/MXE has 2 texture boards, however, the 2 boards in the MXI/MXE do not double the available texture memory to the system. It just doubles the texture performance.

Later Octanes and Octane2s support the SGI VPro graphics board series, designated 'ODYSSEY'. The first VPro series cards were the V6 and V8. The main differentiator being that the V6 has 32MB of RAM (unlike the MARDI GRAS option, framebuffer memory and texture memory come from the same pool) and V8 having 128MB. Later, the V10 (32MB) and V12 (128MB) were introduced. The main difference with the new VPro V10/V12 series is that they had double the geometry performance of the older V6/V8. V6 and V10 can have up to 8MB RAM allocated to textures (2X more than the textured-enabled MARDIGRAS options), while V8 and V12 can have up to 108MB RAM used for textures.

The VPro graphics subsystem consists of an SGI proprietary chip set and associated software. The chip set consists of the buzz ASIC, pixel blaster and jammer (PB&J) ASIC, and associated SDRAM.

The buzz ASIC is a single-chip graphics pipeline. It operates at 251 MHz and contains on-chip SRAM. The buzz ASIC has three interfaces:

  • Host (16-bit, 400-MHz peer-to-peer XIO link)
  • SDRAM (The SDRAM is 32 MB (V6 or V10) or 128 MB (V8 or V12); the memory bus operates at half the speed of the buzz ASIC.)

As with the MARDIGRAS boards, all VPro boards support OpenGL in hardware (MARDIGRAS is OpenGL 1.1 + SGI Extensions, while VPro upgraded support to OpenGL 1.2) and OpenGL ARB imaging extensions, allowing for hardware acceleration of numerous imaging operations at real-time rates.


Option: Improved Option: GEs:
Geometry Engines
Raster Engines
Texture Modules
SI SE 1 1 none
SSI SSE 2 2 none
MXI MXE 2 2 2

Note: Only cards with texture memory offer hardware accelerated texturing, however you can add hardware texturing to TRAMless card by adding TRAM modules to it.

VPro Series

Option: Colour: RAM: Texture Memory (up to) Geometry Speed
V6 48bit RGBA 32MB 8MB Original GE speed
V8 48bit RGBA 128MB 104MB Original GE speed
V10 48bit RGBA 32MB 8MB 2X Faster GE speed
V12 48bit RGBA 128MB 104MB 2X Faster GE speed

Audio subsystem

Audio hardware is standard; even without extensions they can support low-latency (3 ms input-to-output) audio streams. Alesis ADAT 8-channel, 24-bit optical ports are built-in, along with S/PDIF or AES/EBU optical and coaxial ports. This makes the Octane into a respectable digital audio workstation.

Case and expandability

The Octane cases are large (WxHxD: 30x40x35 cm) and heavy (25 kg), yet there are no internal 5.25" drive bays, so external CD-ROM drives must be connected if desired. Extensions include video I/O, audio I/O, networking, realtime video compression boards, and external storage options (through SCSI, Fibre-Channel or Firewire). Octanes can use standard PCI cards with optional PCI cardcage aka 'shoebox' (which provides 2-full length and 1 half-length 5V PCI-64 slots), or a PCI to XIO adaptor (known as a 'shoehorn' which provides a single 3.3/5V 64-bit PCI slot). Older Octanes can be upgraded with VPro graphics. The official statement from Silicon Graphics is that V10 and V12 graphics board require a xbow revision 1.4 and Cherokee power supply. VPro V6 and V8 require a Cherokee power supply; any xbow revision will work. However, users in the field have found that any version of VPro graphics will work with any power supply and frontplane. There's an easy way to (usually) identify the difference between Cherokee (747 watt) and older Lucent (623 watt) power supplies. The mounting handle is silver on the Cherokee International manufactured power supplies while the original Lucent manufactured ones have black handles. Unfortunately, the handles can become damaged and are very easy to replace, not necessarily with the original color. Caveat emptor.

Single-cpu Octanes and Octane2's can be upgraded to dual-cpu models by replacing the complete cpu module. Again, the official statements are that certain mainboards are required for certain cpu modules but this doesn't appear to generally hold up in the real world. Perhaps the SGI stated requirements came from early revisions of the relevant parts but no one in the hobbyist or reseller communities has yet reported a case where the official requirements were accurate.

Octane skins come in three types. The original Octane has green skins with the original 'cube' logo. The later model Octanes have skins the same colour as the original but with Octane2-style lettering and logos. Octane2 systems have blue skins with the current 'sgi' logo.

I/O subsystem

Octane series supports Ultra Wide SCSI devices and has two SCSI controllers. System can have up to three internal 3.5" SCSI SCA devices. Octanes use special mounting sleds for the harddrives which are compatible with Origin 2000, Origin 200 and Onyx 2. The system also has external Ultra Wide SCSI bus.

Available Operating Systems

The SGI Octane with IMPACT-class graphics was first supported by IRIX version 6.4. VPro-class graphics have been supported since IRIX version 6.5.10 for V6 and V8, with V10 and V12 graphics supported as of 6.5.11 (or 6.5.10 with a special driver patch).

Octane and Octane 2 are both supported by OpenBSD.

Linux runs on the Octane series, although the patch is quite experimental. Link to Linux/MIPS 2.6.12 kernel patch is available in the External Links section of the page. Both graphics versions are supported, and X Window System is available on the ImpactSR series.

Parts compatibility between Octane and Octane2

Octane2 consists of different revisions of the Octane components, specifically a higher-wattage power supply, Xbow revision 1.4 in the frontplane, and an updated IP30 (part number 030-1467-XXX) The updated IP30 allows the use of higher-density memory modules (up to 8GB total RAM). The single-board 256MB DIMMs will not work in the older 030-0887-XXX mainboards, neither will the 512MB modules or any 1GB module.

Front plane LEDs

The LEDs are simply link status lights. There is actually seven LEDs:

BaseIO X
QA X X PCI Expansion
QC X X Heart

The BaseIO and Heart are connected internally and are part of the IP30, so these will always be lit. The QA-QD refer to the quad module, which is labeled like this when facing the rear of the Octane:


QA should always be lit as the first graphics card is installed in Quadrant A. The other LEDs will be lit depending on what XIO options are installed.

The PCI Expansion LED will be lit if there is a PCI shoebox installed.

Hardware Aggregator

- SCSI HardDisks:

     1. SGI IBM DDRS-39130W S95D
     2. Seagate Cheetah ST173404lCV (73GB, 10000rpm)
     3. IBM DRHS COMP IEC-950 (36GB, 7200rpm)
     4. Seagate Cheetah ST336706LC (36GB, 10000rpm)


     1. ACARD AEC-7722 ATAPI/IDE device on LVD (80MB/sec) SCSI bus. 

- SCSI Cards:

- SCSI PCI Cards:

     1. QLogic QLA1240D (HVD)
     2. QLogic QLA12160 (LVD)

- Fibre Channel Cards:

- Fibre Channel PCI Cards:

     1. QLogic QLA2200

- FireWire (IEEE-1394) Cards:

- Network Cards:

- Network PCI Cards:

     1. SGI p/n 9210289 (3C996B-T-SGI1)
     2. Any Tigon3 cards should work with this hack, these include Compaq NC7770, 3Com 3c996B-T (needs the B)

- CD-ROM Drives:

- SCSI CD-ROM Drives:

     1. Toshiba TXM3401E1 (does audio cd's, but requires caddies)
     2. Plextor UltraPlex 40x

- CD-RW Drives:

- SCSI CD-RW Drives:

     1. Plextor CD-R PX-R820T 1.08
     2. Plextor Plexwriter 12/10/32
     3. Sony CRX145S 10x4x32
     4. Yamaha CRW4416SX 4x4x16
     5. Yamaha CRW6416SX 6x4x16
     6. Yamaha CRW8424SX 8x4x24
     7. Yamaha CRW2200SX 20x10x40

- DVD-ROM Drives:

- SCSI DVD-ROM Drives:

     1. Pioneer DVD-304S (bootable)
     2. Pioneer DVD-305S (bootable)


- DVD-RAM Drives:

- SCSI DVD-RAM Drives:

     1. Matshita (Panasonic) LF-D291


     1. Archive Python 4324RP


     1. Seagate CTD8000H-S (says ***octane option*** on the label)


     1. HP C1537A DDS-3 Drive

- 3.5" Floppy Drives:

     1. Teac FD-235 HS

- Removable Drives:

     1. Imation LS-120 [SCSI]
     2. Iomega Zip 100 [SCSI]
     3. Iomega Zip 100 Plus [SCSI/Parallel]

- Magneto-Optical (MO) Drives:

     1. Fujitsu MCM3064SS
     2. Fujitsu MCM3130SS
     3. Fujitsu MCJ3230SS

A detailed bilingual guide by Diego A. De Giorgio [Generatrix] can be found here: The MOD/M.O.D. (Magneto Optical Drive) IRIX FAQ

- Scanners / Printers:

     1. Epson Perfection 636 [SCSI]

- Tablets:

     1. Wacom Intuos (serial interface)
     2. Wacom Intuos2 (serial interface)

- PCMCIA Card readers:

- SCSI PCMCIA Card readers:

     1. Adtron SDDS PC Card Drive [Caveat: You need to set the speed on the SCSI ID you're using to 5MB]

- Monitors [Sync-On-Green capable]

     1. Dell 2407WFP 1920x1200_60 V8 or V12 graphics (13w3>HD15 connection)
     2. Dell 2407WFP 1920x1200_60 V12 graphics w/DCD (DVI connection)
     3. Dell P991 (works with 13w3 adapter with pins pulled)
     4. SGI GDM-20D11 (standard 13w3 connection)
     5. SGI GDM-20E21 (standard 13w3 connection)
     6. Philips 170S (13w3>HD15 connection)
     7. Dell 2007WFP 1280x1024_60 on EMXI tested only (13w3>HD15 connection)
     8. LG Flatron L1732TQ 17" 1280x1024 (13w3>HD15 connection)

Note: Monitors on the O2 Hardware Aggregator should work on the Octane as well (though a MLA will be needed with the 1600SW)

- xDSL Modem/Router combos

     1. NogaNet TENDA TED8620R (Ethernet)

External links